Game ready Imp model
For this project I wanted showcase my full game development capabilites by making a game ready asset and completely implementing it to a finished product's standard. For this I did everything on display from the modeling, sculpting, retopology, rigging, weight painting, model painting, animation to the programming of the third person character controller, setting up the animations blend tree, custom inverse kinematics system, level design and the lighting.
In game
Download the DemoScreenshots
Feature showcase
Rig showcase
Model Turnaround
Screenshots
Orignal Concept
Construction worker loop
For this project I wanted to animate one of my characters. Working from my own turnaround sheet I modeled my character and gave it a custom rig. I then proceeded to animate him and finished the video in After Effects